AI Insights · Timothy · July 2024
Top 5 High Fantasy Games on iOS in Switzerland Q2 2024
Discover the performance of the top 5 high fantasy game apps on iOS in Switzerland during Q2 2024, highlighting their downloads, revenue, and weekly active user trends.
In the second quarter of 2024, Switzerland's iOS market saw notable activity in the high fantasy games category. Here’s a closer look at the performance of the top five games, based on data from Sensor Tower.
Squad Busters, from Supercell, generated impressive revenue, peaking at around $129K in the week of May 27. Downloads started strong at approximately 46K in the first week, but saw a significant decline, dropping to about 3.3K by the end of June. Weekly active users followed a similar downward trend, beginning at 37.3K and ending the quarter at around 14.2K.
Solo Leveling:Arise, published by Netmarble Corporation, showed a steady revenue stream, with figures ranging from $33.7K in early May to $11.2K by the end of June. Downloads were highest at launch with approximately 9.4K, but decreased to around 633 by the end of the quarter. Weekly active users remained relatively stable, starting at 9.1K and ending at about 9K.
Wuthering Waves, by KURO GAMES, saw fluctuating revenue, peaking at $22.3K in early June but dropping to around $15.6K by the end of the month. Downloads were highest during the launch week at 10.5K, but quickly fell to around 180. Weekly active users started at 10.1K and decreased to approximately 3K.
Clash of Clans, another title from Supercell, continued to perform well. Revenue remained strong, peaking at about $94.3K in late April and stabilizing around $57K by the end of June. Downloads were consistent, with a slight peak at 1.4K in late April and remaining around 795 by late June. Weekly active users were robust, averaging around 80K throughout the quarter.
Evony, published by TOP GAMES INC., showed steady revenue growth, peaking at $50K in late April and ending the quarter at around $35.7K. Downloads ranged from 1K in early May to about 746 by the end of June. Weekly active users saw a slight decline, starting at 3.5K in early May and ending at approximately 3K.
These insights, sourced from Sensor Tower, highlight the dynamic performance of high fantasy games in Switzerland's iOS market during Q2 2024. For more detailed insights, visit Sensor Tower.